Onboarding
v1.0 dropped new players straight into the game with no guidance at all. v1.1 adds a real onboarding that introduces Wander, explains how your steps power the journey, and walks you through your first rewards.
HUD redesign
The in-game interface was rebuilt for v1.1: clearer panels, a cleaner visual hierarchy, and faster access to the gauge, the bag and the shop. Same game, much easier to read.
XP & Quests
A whole progression layer that did not exist in v1.0: daily and monthly quests, XP rewards and player levels now give every walk a goal beyond the path itself.
New beach map, featured map and matching cosmetics
v1.1 opens a second world beyond the prairie: the beach, with its own scenery and collectibles, plus the new featured map rotation and a set of cosmetics to match.
Collectibles: drop rates, shiny variants, album and badges
Collectibles grow into a full system in v1.1: rarity based drop rates, rare shiny variants, a collection album to fill and badges to earn along the way. None of this existed in v1.0.